Football for Females ( a 101 of sorts)

The Pre draft rankings are set and I’m ready to go.  Fantasy Football is in the air!

One day when I was ESPN Zone with friends I started talking football to this guy.  We shared a drink and a few laughs about the preseason, our prediction for the actual season and that was it.  The BFF was on the side lines looking disgusted as most chicks do when dudes or anyone talk sports.  The guy found it rather charming she cared less about football till she interjected that she knew colors and/or mascot.  He threw a few out and of course she got a few wrong but it was a cute try.

The key to successfully talking football to men is: 1. Don’t try to act like you know more than you know..they can sense when u’re bullshitting 2. Be confident in what you know..it’s all in delivery..never hesitate on your knowledge and 3. If you can’t take the shit talking stay out the kitchen..be prepared with witty quips about their favorite player/team…even if u don’t have a fave dont chose based on butts or team colors. *winks*

Ladies be in the dark no loner…If you really wanna know what the men are talking about and wanna get in on the banter and shit talking…Ya girl Bew is for your Yew! 🙂  I guess these next couple days i’ll post a woman’s glossary of sorts on the game of football..

Today’s lesson: The words and meaning…i know i know..what the fuck is an audible?  Here you’ll learn.

Football terms A-Z:

Audible:
When the quarterback changes the original offensive play (picked by the coaches) while standing on the football field. This normally takes place just before the play starts. A quarterback will either shout his instructions to the rest of his teammates or use hand signals to relay the desired changes in the play.

Backfield:
For the offense, the area of the field behind the line of scrimmage. The running backs and quarterbacks start each play in the backfield.

Blocking:
The act of an offensive player attempting to physically push and move a defensive player in a certain direction. Offensive linemen (also known as blockers) employ this technique on each and every play. It is their job to block the defensive players so that the ball carrier can have open areas to run through.

Blitz:
Occurs when a linebacker, safety, cornerback or any combination of the three run at the quarterback during a play. The purpose is to put pressure on the quarterback and force him to throw his pass before he is ready, possibly leading to an interception. Often a blitz results in a quarterback sack.

Bump and Run:
A technique used by defensive players whose responsibility is to stop the offensive player from catching a pass from the quarterback. The defensive player will place himself within a few yards of the receiver and push (or bump) the offensive player in an attempt to slow him down. Bumping is legal within the first 5 yards from where the play starts.

Button Hook:
A pattern (or route) run by a wide receiver or tight end. When the ball is snapped, the offensive player runs straight ahead a predetermined distance (normally between 10 and 15 yards) and then stops and turns toward the quarterback.


Center (C):
Offense position. The player who snaps the ball between his legs to the quarterback. His job, after snapping the ball, is to move the defensive players where he wants them, also known as blocking. By moving the defensive players he makes room for the running back to run and also keeps the defensive players away from the quarterback while he is trying to throw the ball. He is the player who touches the ball on every single play. Uniform numbers 50-79 are designated for centers.

Clipping:
Penalty. The act of an offensive player pushing or shoving a defensive player in the back. Clipping results in a 15-yard penalty on the offense.

Cornerback (CB):
Defense position. This player’s chief responsibility is to guard the wide receiver and keep him from catching the ball. Uniform numbers 20-49 are designated for cornerbacks.

Defensive End (DE):
Defense position. The bookends of the defensive line, these players line up in front of the two offensive tackles. The main responsibility of this position is to rush the quarterback. Defensive ends collect the most sacks. Uniform numbers 60-79 and 90-99 are designated for defensive ends.

Defensive Tackle (DT):
Defense position. Located in the middle of the defensive line, defensive tackles hold their ground along the line of scrimmage in order to prevent the running back from getting past them. They also rush the quarterback on passing plays. Uniform numbers 60-79 and 90-99 are designated for defensive tackles.

Deflection:
When a defensive player uses any part of his body to redirect a passed ball that is already in the air.

Delay of Game:
Penalty. As a rule, a 40-second clock called the play clock runs between each play. The offense must snap the ball and begin the next play before the play clock runs to zero. Failure to snap the ball in the allotted time is known as a delay of game, the result of which is a 5-yard penalty on the offense.

Dive Play:
A running play where the running back, after receiving the ball from the quarterback, runs straight into the offensive line. When executed properly the offensive lineman will have created an opening, by moving the defensive players, for the ball carrier to run through.

Down:
Consists of a single play. This starts when the quarterback receives the ball from the center (or middle lineman). The action of that play ensues and the down ends when the referee blows the whistle. Each offensive team has 4 downs to move the football 10 yards down the field, at which time they are awarded a fresh set of 4 downs.

Down by Contact:
One way to officially end a play. When the offensive ball carrier is hit or tackled by a defensive player and his knee or elbow hits the ground he is considered down by contact and the play is over.

Draw:
A running play that is designed to look like a passing play in order to fool the defense. At the start of the play the quarterback runs backwards away from the line of scrimmage and pretends to be searching for open receivers. He then hands the ball to the running back for a running play.

Encroachment:
Penalty. When a defensive player makes physical contact with an offensive player before the ball is snapped. Encroachment is a 5-yard penalty on the defense.

End Zone:
A 10-yard area on either end of the field. The goal line (a chalked, white line that runs the width of the field) divides this area from the rest of the field. When the offense crosses the goal line and enters the end zone, either by pass or run, they are awarded 6 points.

Extra Point:
When a team scores a touchdown they are awarded the opportunity for an extra point. The point is scored when a team’s kicker kicks the football through the upright posts and over the crossbar of the goal post. The ball is set on the 2 yard line and, once snapped, is generally kicked from the 9 or 10 yard line.

Facemask:
Penalty. When a defensive player uses the offensive player’s facemask (the small cage that covers the players face) while attempting to tackle him. The foul is separated into two categories: intentional facemask and incidental facemask. An intentional facemask results in a 15-yard penalty and an incidental facemask results in a 5-yard penalty. The referees determine which of the two fouls to call.

Fair Catch:
When one team punts the ball to the other, the receiving team uses one player to catch and return the ball. This player, known as a returner, has the option to wave one arm in the air before he catches the ball – a fair catch. The returner forfeits his option to run with the ball and cannot be tackled by anyone on the kicking team. The play is then stopped and the ball is placed at the spot where the returner caught the ball.

False Start:
Penalty. At the beginning of each play every offensive player must be still for at least 1 second before the ball is snapped. A false start penalty occurs when an offensive player makes a quick move with any part of his body during this time. A 5-yard penalty is assessed to the offense and the down is replayed.

Field General:
See Quarterback.

Field Goal:
When an offense fails to score a touchdown yet are close to the goal line they will often attempt a field goal from that spot on the field. Three points are awarded when the kicker of the offensive team kicks the ball through the upright posts and over the crossbar of the goal post. Possession of the ball is turned over to the defensive team, at the spot where the kick took place, if the kicker misses.

First Down:
The first of four downs (or plays) awarded to the offense at the beginning of a possession or after successfully moving the ball 10 yards.

Flats:
A small area on either side of the field that begins just outside of the offensive tackle (the last lineman on the offensive line) and extends to the sideline. Running backs catch “swing” passes in the flats.

Flea Flicker:
This is known as a trick play. The offense attempts to trick the defense into thinking that it is a running play when in actuality it is a passing play. The quarterback hands the ball off to the running back who takes a few steps toward the offensive line, making it look as if he is about to run the ball. The running back then stops, turns and throws the ball back to the quarterback who then attempts to complete a pass. When executed properly, a flea flicker will draw the defensive players toward the line of scrimmage, a result of them actually seeing the running back with the ball, allowing the offensive receivers to run past them for a long catch.

Fly (or Streak):
A pattern (or route) run by a wide receiver or tight end. When the ball is snapped the offensive player runs straight ahead as fast as he can for as long as the field will allow. The goal of the receiver is to get his body behind the defensive player who is covering him and catch the ball deep down the field.

Formation:
Refers to the predetermined, collective positioning of the offensive and defensive players before the ball is snapped. Different names are given to formations depending upon the positioning of the players on the field. Some offensive examples include pro set, shotgun and I formations. Defensive examples include 4-3, 3-4 and nickel formations.

Fullback (FB):
Offense position. The fullback normally lines up behind the quarterback and in front of the running back. Typically used to block for the running back, the fullback can also carry the ball on running plays or catch the ball on passing plays. Uniform numbers 20-49 are designated for fullbacks.

Fumble:
When an offensive player drops the ball during a play. After a fumble, any player on the offense or defense can fall on or pick up the ball to attain possession of it.

Hail Mary:
A passing play in which all of the receivers run as far down the field as they can. The receivers normally end up in the end zone, at which time the quarterback throws the ball high in the air in the hopes that one of the receivers will catch it when it comes down. This play is typically used as the last-ditch effort of an offense to score a touchdown late in the game.

Halfback:
See running back.

Hand-Off:
The act of any player giving the ball to another. Typically it is the quarterback handing the ball to the running back at the beginning of a running play.

Holder (H):
Special team position. During an extra point or field goal it is necessary for one of the eleven offensive players to hold the football upright so that the kicker can kick the ball. This player is known as the holder. No numbers are designated for holders.

Holding:
Penalty. When a player grabs and holds any opposing player and prevents his movement on the field. On offense, this foul generally occurs as players attempt to block the defensive players, the result of which is a 10-yard penalty and a replay of the down. On defense, holding is generally called on defensive backs or linebackers trying to prevent a receiver from catching a pass. Defensive holding results in a 5-yard penalty and an automatic first down for the offense.

Huddle:
Prior to the start of each play, all 11 players on a team gather in a circle (called the huddle) to discuss privately the play they are about to run.

Illegal Motion:
Penalty. Two rules apply when players move in motion before the start of an offensive play: The player cannot be moving toward the line of scrimmage when the ball is snapped and only one player may move at a time. If the offensive team violates either of these rules they will be penalized 5 yards.

Incompletion:
A pass from the quarterback that falls to the ground before one of his receivers can catch it.

Ineligible Receiver Downfield:
Penalty. Any offensive player whose uniform number falls between 50 and 79 (the offensive linemen) is not allowed to catch a pass. They cannot even be farther than 5 yards past the line of scrimmage when a pass is thrown. If they are 6 or more yards downfield as the quarterback releases the ball then they will be penalized as an ineligible receiver downfield. The offensive team is penalized 5 yards and must repeat the down.

Intentional Grounding:
Penalty. Each and every pass that a quarterback throws must be thrown in the general vicinity of one of his receivers. If the quarterback throws the ball while standing in the pocket and no receiver is near the ball when it hits the ground then he will be penalized for intentional grounding. Quarterbacks want to get the ball out of their hands if they are worried about being sacked but they must throw to a receiver, otherwise they are penalized 10 yards and the offensive team forfeits the previous down.

Interception:
A pass from the quarterback that is caught by a defensive player instead of the player it was intended for. Possession of the ball is then turned over to the intercepting team.

Kicker (K):
Special team position. The player who attempts the extra points and field goals, and in most cases, also performs the kickoffs. Uniform numbers 1-19 are designated for kickers.

Kickoff:
The kick that starts the action on the field. The kicker from one team (defensive) kicks the ball down the field where the other team (offensive) is waiting to receive it. The receiving team may then run the ball back as far as possible before being stopped by the defensive team. The ball is placed at the point where the returner was stopped and the team begins running their offensive plays from that point.

Kick Returner (KR):
Special team position. The player who catches the ball on a kickoff and attempts to run the ball back as far as possible. All uniform numbers are acceptable at this position.

Late Hit:
Penalty. At the end of each play, after the offensive ball carrier has been tackled and ruled down, the referee will blow his whistle indicating the end of the play. If any player on either team hits another player after the whistle has been blown he will be penalized for a late hit. This is a 15-yard penalty and, if a defensive player commits the foul, an automatic first down for the offense.

Lateral:
When the ball carrier throws the ball backwards to another player on his team. A lateral, or backwards pass, is legal at any place on the field during any moment of the game.

Line of Scrimmage:
The imaginary line between the offense and defense where the ball is placed at the beginning of every play. The tip of the ball rests on the line of scrimmage before the center snaps it to the quarterback.

Linebacker (LB):
Defense position. Between one and four linebackers are on the field at all times, stationed 5-7 yards behind the defensive line. They are responsible for both covering receivers on passing plays and trying to tackle the runner on running plays. Linebackers who begin each play between the two defensive ends are known as middle linebackers, those outside the defensive ends are known as outside linebackers. Linebackers typically make most of the tackles during the course of a game. Uniform numbers 50-59 and 90-99 are designated for linebackers.

Linemen (Offensive Team):
The players known collectively as the linemen include the center and offensive guards and offensive tackles.

Long Snap:
In general, punters kick the ball from 15 yards behind the line of scrimmage. Kickers kick from 7 yards back. In order to receive the snap at such a distance the center must throw the ball between his legs the proper distance to the punter or holder of the kick. This type of snap is known as a long snap.

Man in Motion:
When the offense begins a play the entire team moves to their proper place on the field and stays completely still until the ball is snapped. One and only one player on the team is allowed to move before the ball is snapped. This player is known as a man in motion. The player cannot have a uniform number between 50 and 79 and must move parallel to the line of scrimmage. A man in motion is used to move a player from one side of the field to another and helps the quarterback determine what type of coverage (man-to-man or zone) the defensive team plans to use.

Man-to-Man Coverage:
A defensive scheme where each defensive player (linemen not included) picks one offensive player to cover during a play. The defensive player runs with that receiver throughout the entire play in an attempt to stop the offensive player from catching a pass.

Muff:
Dropping the ball when attempting to catch a punt or kickoff. The ball can be recovered by either team.

Neutral Zone:
An imaginary line that resides between the offensive and defensive teams before each play. The line runs the width of the field and is no bigger than the size of the football. No players may cross this line until the ball has been snapped.

Nickel (& Dime) Back:
Defense position. The extra defensive player (either a cornerback or a safety) that replaces a linebacker on certain plays. If the offense is in a situation where it is more advantageous to pass the ball than to run the ball then the defense often will bring in a faster player who is more adept at covering wide receivers. This extra player is known as a nickel back. If the defense chooses to use two extra defensive backs, the second player is referred to as the dime back. Uniform numbers 20-49 are usually designated for nickel and dime backs.

No-Huddle Offense:
When the offensive team finishes a play and begins another play without joining in a huddle beforehand.

Offensive Guard (OG):
Offense position. The left and right guard line up next to the center. Their job is the same as the center, only without the snapping. Uniform numbers 50-79 are designated for offensive guards.

Offensive Tackle (OT):
Offense position. The left and right tackle line up to the left and right of the guards. Their job is the same as the guards. They are usually a little taller and bigger than guards and typically block the more skilled/athletic defensive players (defensive ends). Uniform numbers 50-79 are designated for offensive tackles.

Offsetting Penalties:
When a player on each team commits a foul in the course of one play. Each penalty cancels out the other and the play is repeated.

Offside:
Penalty. A player is offside when any part of his body is across the line of scrimmage when the ball is snapped. Both offensive and defensive players can be given an offside foul, the result of which is a 5- yard penalty.

Pass Interference:
During a passing play, the defensive player whose responsibility it is to stop the wide receiver from catching the ball may not touch that receiver after he has moved 5 yards down the field. If the defensive player holds, pushes, grabs or tackles the offensive player before he has caught the ball then a pass interference penalty is called. The penalty results in an automatic first down for the offense and possession of the ball at the spot where the foul took place. Pass interference is one of the most severe penalties in the game because if the foul is committed 40 or 50 yards down the field, it results in a 40- or 50- yard penalty.

Pattern (or Route):
The predetermined direction, speed and distance that a wide receiver runs during a play.

Pitch:
A type of handoff used on running plays. After taking the snap from the center, the quarterback turns and softly tosses the football, using an underhanded throw, to a player behind him. This type of handoff allows the ball carrier to begin moving laterally toward the sidelines before he even receives the ball.

Play-Action Pass:
A passing play that is designed to look like a running play in order to fool the defense. At the start of the play the quarterback fakes a handoff to the running back before turning and throwing the ball to a receiver.

Pocket:
This is the area in which the quarterback stands during a passing play. It is a small area of the offensive backfield that extends 10-15 yards behind the line of scrimmage. As defensive players attempt to reach the quarterback the offensive line pushes those players away from the circular zone in which the quarterback stands. This zone is known as the quarterback pocket.

Possession:
A term used to designate which player or team has control of the football. A player maintains control of the ball, or has possession, when he clearly controls the ball in his hands and both of his feet are inbounds.

Post:
A pattern (or route) run by a wide receiver or tight end. When the ball is snapped the offensive player runs straight ahead to a predetermined point (usually between 10 and 20 yards) then he cuts toward the center of the field at a soft diagonal angle, at which time he receives the pass from the quarterback. If the receiver cuts toward the sidelines (or outside of the field), then it is referred to as a flag pattern.

Punt:
A kick made when a player drops the ball from his hands and kicks the ball in midair. A punt is used to transfer possession of the ball from one team to the other. This play almost always occurs on fourth down, when the offense has failed to move the ball 10 yards during the previous three plays. The offense uses this play to push the opposing team back as far away from the end zone as possible.

Punter (P):
Special team position. The player who comes in on fourth down and receives the snap from the center and punts the ball to the other team. Uniform numbers 1-19 are designated for punters.

Punt Returner (PR)
Special team position. The player who catches the punt from the other team’s punter and attempts to run the ball back as far as possible. All uniform numbers are acceptable at this position.

Quarterback (QB):
Offense position. Known as the field general. He is the team leader who calls the plays in the huddle, takes the snaps, runs with the ball, hands the ball off to the running back and passes the ball to the receivers. Arguably the most important player on the field. Uniform numbers 1-19 are designated for quarterbacks.

Quarterback Sneak:
An offensive play in which the quarterback receives the snap of the ball and immediately runs forward as far as he can until he is tackled. This type of play is normally used when the offense only needs a yard or less in order to achieve a touchdown or first down.

Red Zone:
The last 20 yards on either end of the field. This area gets its name because of its proximity to the goal line and the strong probability of a potential score.

Repeat (or Replay) the Previous Down:
This term applies to certain penalties the referee may call during a game. If either the offense or defense commits a penalty that in some way has a direct effect on the outcome of that play, the down in which the foul took place (first, second, third or fourth) is erased (as if it never happened) and the offense must run a fresh play to replace it. The penalty is assessed from the spot at which the play began.

Reverse:
A reverse is an offensive play that is designed to trick the defense into moving in one direction while the ball carrier moves in the other direction. The quarterback starts the play by handing the ball off to a running back who then runs parallel to the line of scrimmage. The running back then hands the ball to a wide receiver running in the opposite direction. When executed properly the majority of the defensive team will be on the wrong side of the field and the receiver will be able to run freely on the other side.

Roughing the Kicker:
Penalty. Once a punter or kicker has kicked the ball, no player on the defensive team may touch him. Any defensive player who tackles, pushes or hits the kicker after the football is in the air will be called for roughing the kicker. This is a 15-yard penalty and an automatic first down.

Roughing the Passer:
Penalty. After the quarterback has passed the ball no defensive player may tackle him. It is acceptable if the tackle comes at the same time as the ball was released, but not after. If the hit on the quarterback occurs after the ball has been thrown, the defense is penalized 15 yards and the offense is awarded an automatic first down.

Running Back (RB):
Offense position. The player who runs with the ball. The running back accumulates the bulk of the running yards, or rushing yards, but can be used as a receiver too. Also called tailback, halfback or fullback. Uniform numbers 20-49 are designated for running backs.

Rush:
The act of a running back receiving a handoff and running with the ball. A running back’s collective total of yards in a game is referred to as his rushing yards.

Sack:
Anytime a quarterback is tackled behind the line where the play started.

Safety (S):
Defense position. Two safeties are located 10-20 yards behind the line of scrimmage. Their primary responsibility is to make sure that no wide receivers get behind them while trying to catch a pass. They are the last line of defense. The safety that begins the play on the side of the field opposite the tight end is known as the “strong” safety. The safety facing the side of the offense without the tight end is known as the “free” safety. Uniform numbers 20-49 are designated for safeties.

Safety:
A safety is awarded when the defensive team tackles the ball carrier in his own end zone. Two points are awarded to the defensive team.

Screen Pass:
A short pass to either a running back or a receiver where at least two offensive linemen leave their position on the line of scrimmage to block for the ball carrier.

Secondary (or Defensive Backfield)
Defense position. The collective term used to describe the group of defensive safeties and cornerbacks on the field. Individually they are known as defensive backs.

Shift:
After an offense has exited the huddle and placed themselves at their proper spots on the field multiple players are allowed to move, or shift, to different places on the field. The players involved in an offensive shift must move in unison: starting and stopping the repositioning process at the same time. An offense will use a shift in order to quickly change the appearance of their formation and hopefully cause confusion on the defensive side of the ball.

Shotgun Formation:
When a quarterback stands 5-7 yards back from the center to receive the snap of the ball, instead of beginning a play with his hands between the center’s legs.

Sideline:
The chalked white line that runs the length of both sides of the field. These lines denote the beginning of the out-of-ounds area.

Slant:
A pattern (or route) run by a wide receiver or tight end. When the ball is snapped, the offensive player takes one step forward and cuts sharply at a diagonal angle across the field.

Snap:
The action that begins each play. The center, or middle lineman, swings the ball from the ground, up between his knees, and into the waiting hands of the quarterback.

Strong Side:
The side of the field that holds the majority of the offensive players. Often, the strong side is determined by which side of the field the tight end is on.

Stop and Go:
A pattern (or route) run by a wide receiver or tight end. This route is actually a hybrid of two other routes: a button hook and a fly. The receiver runs straight ahead (normally 10 to 15 yards) before stopping and turning to face the quarterback. Most defensive players will assume the ball is about to be thrown to the receiver and will move closer to the stopped receiver in order to prevent the pass from being completed. At this point the receiver will turn and run straight down the field, hopefully right past the defender who has been tricked into moving in the wrong direction. When executed properly the receiver should be wide open down the field.

Sudden-Death Overtime:
The continuation of a tied game. An extra quarter (15 minutes) is added to the length of any game where both teams hold the same amount of points at the end of the fourth quarter. The first team to score a point in any manner wins the game.

Sweep:
A running play in which the running back initially runs toward the sidelines before running forward. When executed properly this play will trap most of the defensive players in the middle of the field as the ball carrier runs along the outside of the field.

Swing Pass:
A short pass to a running back in the small area outside of the offensive line known as the flats. The running back will run in a shallow arc away from his original starting point in the backfield toward the sidelines and catch the pass moving forward.

Tackle (or Tackling):
The act of a defensive player physically bringing the offensive ball carrier to the ground, officially ending the play.

Tailback:
See running back.

Three-Point Stance:
This is the starting posture of many of the players on the field. It involves the player crouching downward and placing one hand on the ground. Offensive and defensive linemen use this stance almost exclusively, while running backs and fullbacks employ it less frequently.

Tight End (TE):
Offense position. This player lines up to the right or left of the offensive tackle on the offensive line. The tight end may either block or attempt to catch a pass from the quarterback. Uniform numbers 80-89 are designated for tight ends.

Time Out:
When a team stops the play clock for an extended period of time (around 5 minutes). Teams use time outs to discuss strategy or to stop the clock when they need to preserve the small amount of time left in the game.

Touchback:
When one team attains possession of the ball in their own end zone, usually as a result of a punt or kickoff. When this happens, the play is considered over and the team with possession of the ball begins the next play at their own 20 yard line.

Touchdown:
When a player crosses the goal line and enters the end zone. Six points are awarded for a touchdown. Both offensive players, either by passing or running the ball, and defensive players, as a result of an interception or fumble recovery, can score touchdowns.

Twelve Men on the Field:
Twenty-two players are on the field at all times – 11 for each team. If either the offense or defense breaks their huddle (all players leaving the group huddle and heading for their designated locations on the field) with 12 players, they will be penalized 5 yards.

Two-Minute Warning:
A time out, enforced by the officials, that signals two minutes remain in either half of the game.

Two-Point Conversion:
After a team scores a touchdown, they have two options – kick an extra point or attempt a two-point conversion. If a team decides to attempt a two-point conversion, the ball is placed on the 2 yard line and the team must pass or run the ball into the end zone in one play. If the team is successful, they are awarded 2 points.

Weak Side:
The side of the field that holds the least amount of offensive players. Often, the weak side is the opposite side of the field that the tight end is on.

Wide Open:
Used to describe a receiver who has no defenders around him and can easily catch a pass from the quarterback.

Wide Receiver (WR):
Offense position. Typically the fastest and smallest players on offense. They are usually the intended targets of most of the passes the quarterback throws. Uniform numbers 80-89 are designated for wide receivers.

Zone Coverage:
A defensive scheme where the linebackers, safeties and cornerbacks cover pre-designated areas on the field instead of covering a specific receiver. During a passing play the players roam in their zone and cover any receiver that moves into that part of the field. The quarterback’s job is to find holes (or seams) in the zone where no defensive player can get to the receiver before a pass reaches him.

I’ll let you digest this today…tomorrow, we talk about basic plays.

~ by bewradley on August 20, 2008.

2 Responses to “Football for Females ( a 101 of sorts)”

  1. This is good stuff..although I must say that wide receivers aren’t the smallest or always the fastest. Sometimes they are big and slow(see Cris Carter)

  2. LOL Awesome.

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